Bestiary

Copyright © 1998,2004 Ken St-Cyr. All rights reserved. This is a work in progress.

Animal Statistics

Animal Society

When encountered in their natural habitat, animals will appear in numbers dependent upon their social strategy.

Strength & Endurance

A creature's Strength is its ability to apply its weight toward work. A creature's strength is important because it modifies the amount of force it can apply to an attack.

Endurance is the ability to sustain the application of strength. It is important for determining how long the animal can maintain physical activity like movement and combat. Endurance can also be substituted for willpower when determining resistance to pain and stun effects.

Size Table

Here is an expanded size table showing relevant factors for animals large and small.

SIZE
SizeMax STRMass (kg)
-523
-434
-345
-256
-167
078-9
1710-11
2812-14
3915-17
41018-21
51122-25
61226-31
71232-38
81339-47
91448-58
101559-72
111673-88
121789-108
1318109-134
1418135-164
1519165-202
1620203-249
1721250-307
1822308-378
1923379-465
2023466-572
2124573-705
2225706-868
2326869-1068
24271069-1315
25281316-1619
26281620-1993
27291994-2454
28302455-3021
29313022-3720
30323721-4579
31334580-5638
32345639-6941
33346942-8546
34358547-10,521
353610,522-12,953
363712,954-15,947
373815,948-19,633
383919,634-24,171
393924,171-29,757
404029,758-36,636
414136,637-45,104
424245,105-55,529
434355,530-68,365
444468,366-84,167

Max STR: This is the maximum strength possible for a creature of this size, unless augmented by supernatural means.

Animal Morale and Behavior

An animal's aggressiveness and morale is determined by its charisma, which is also the inverse of its tractability.

CREATURE MORALE
BehaviorCHR
Fearful/Jumpy1-4
Submissive/Timid5-8
Passive/Normal9-12
Stubborn/Aloof13-16
Intractable/Aggressive17-20
Hostile/Belligerent21+

Animal Intelligence

ANIMAL INTELLIGENCE
Representative CreaturesINT
Fish/Invertebrate1
Amphibian/Reptile2
Avian/Saurian3
Rodents4
Hoofed Mammals5
Carnivora6
Primate/Aquatic Mammals7

Animal Weaponry

Animals have a variety of defense mechanisms. Those given below are obvious weapons for use in combat, but animals may also have venomous bites, poisonous skin, quills, spitting, projectiles, irritant discharges, webbing, or constriction attacks. More fantastical creatures can have breath weaons, gaze weapons, psychic attacks, magical auras, spell effects, and the like.

ANIMAL WEAPONRY
Weapon Dmg Type Dmg
AntlersP+4
BeakP+2
ClawsC+1
FangsP+4
FistB+0
HoovesB+4
Horns, ButtingB+0
Horns, GoringP+5
StingerP+3
Tail, BluntB+0
Teeth, BluntB+3
Teeth, SharpC+4
TrampleB+2
TrunkGrapple+0
TusksP+3

Damage Types: B = blunt, C = cutting or tearing, P = piercing or puncturing

Animal Armour

Animals have a variety of integuments. The protective value varies with the size of the creature.

ANIMAL ARMOUR
Animal Size
Small (< 6) Medium (6-15) Large (16-25) Huge (26-35) Giant (36+)
Description DRPen DRPen DRPen DRPen DRPen
Hide/Fur 00 05 -110 -215 -420
Feathers/Scales 05 -110 -315 -520 -825
Carapace -29 -414 -619 -824 -1029
Shell -322 -627 -932 -1237 -1542

Animal Hit Locations

Here is a set of hit location tables for common animal body types.

AVIAN HIT LOCATIONS
3d6Location
3-5Head
6-8Wings
9-11Chest
12-13Belly
14-15Legs
16-18Tail
QUADRUPED HIT LOCATIONS
3d6Location
3-5Head
6-8Forelegs
9-11Forequarters
12-13Hindquarters
14-18Hindlegs
REPTILIAN HIT LOCATIONS
3d6Location
3-5Head
6-8Forelegs
9-10Chest
11-12Belly
13-15Hindlegs
16-18Tail
SERPENT HIT LOCATIONS
3d6Location
3-5Head
6-13Body
14-18Tail

Fighting Abilities

Carnivores are given a base attack and defense of 10. Omnivores get 8 and herbivores 5. Both attack and defense are then modified by agility. Defense is further modified by size: tiny +2 (size < -15), small +1 (wize less than 6), average +0 (size 5-15), large -1 (size 16-25), huge -2 (size 26-35), giant -3 (size 36+).

The Creatures

Alligator

Habitat: Warm wetlands
Society: Solitary
Diet/Food Strategy: Carnivore/Pouncer
Lifespan: 20 years
Size: 20 (500 kg)
Move: 3 (land), 6 (water)
Morale: Aggressive
Physical: STR 23; END 18; AGL 14
Mental: INT 2; PER 11
Fighting: 4 Actions, Attack 12, Defense 11
Armor: Scaly Hide (DR -3, Pen 15)
Weapons: Sharp Teeth (6d6-5 Tearing) Description: A large, lizard-like, egg-laying reptile with a short, blunt snout. The alligator eats any creature that comes within reach.

Antelope, Medium

Habitat: Tropical and temperate plains and forest
Society: Herd
Diet/Food Strategy: Herbivore/Grazer
Lifespan: 20 years
Size: 15 (200 kg)
Move: 12
Morale: Jumpy
Physical: STR 19; END 12; AGL 14
Mental: INT 5; PER 11
Fighting: 3 Actions, Attack 7, Defense 7
Armor: Hide (DR 0, Pen 5)
Weapons: Butting Horns (4d6-3 Blunt), Hooves (3d6-2 Blunt)
Description: Even-toed hoofed herd animals. Medium-sized antelope such as the kudu, oryx, or waterbuck.

Antelope, Large

Habitat: Tropical and temperate plains and forest
Society: Herd
Diet/Food Strategy: Herbivore/Grazer
Lifespan: 20 years
Size: 19 (400 kg)
Move: 12
Morale: Timid
Physical: STR 23; END 12; AGL 12
Mental: INT 5; PER 11
Fighting: 3 Actions, Attack 6, Defense 5
Armor: Hide (DR -1, Pen 10)
Weapons: Butting Horns (5d6-4 Blunt), Hooves (4d6-3 Blunt)
Description: A large antelope such as the bongo.

Antelope, Huge

Habitat: Tropical and temperate plains
Society: Herd
Diet/Food Strategy: Herbivore/Grazer
Lifespan: 20 years
Size: 21 (650 kg)
Move: 12
Morale: Timid
Physical: STR 23; END 12; AGL 10
Mental: INT 5; PER 11
Fighting: 3 Actions, Attack 6, Defense 5
Armor: Hide (DR -1, Pen 10)
Weapons: Butting Horns (5d6-5 Blunt), Hooves (5d6-4 Blunt)
Description: A very large antelope such as the eland.

Baboon

Habitat: Tropical to subtropical forest, mountains, and plains
Society: Troop of 25
Diet/Food Strategy: Omnivore/Gatherer
Lifespan: 30 years
Size: 7 (35 kg)
Move: 6
Morale: Normal
Physical: STR 9; END 11; AGL 13
Mental: INT 7; PER 11
Fighting: 3 Actions, Attack 9, Defense 9
Armor: Hair (DR 0, Pen 5)
Weapons: Sharp Teeth (2d6-1 Tearing) Description: A large monkey with a short tail and dog-like muzzle. Baboons have complex societies.

Bear, Black

Habitat: Subtropical to subarctic forest
Society: Solitary
Diet/Food Strategy: Omnivore/Browser
Size: 14 (males 90-220 kg, females 60-125 kg)
Lifespan: 25 years
Move: 6
Morale: Aggressive
Physical: STR 18; END 16; AGL 14
Mental: INT 6; PER 11
Fighting: 3 Actions, Attack 10, Defense 10
Armor: Fur (DR 0, Pen 5)
Weapons: Claws (4d6-4 Tearing) Description: A large carnivore with shaggy black fur, short-tail, and a brown muzzle.

Bear, Brown

Habitat: Subtropical to subarctic land
Society: Solitary
Diet/Food Strategy: Omnivore/Hunter
Lifespan: 25 years
Size: 18 (360 kg)
Move: 6
Morale: Aggressive
Physical: STR 23; END 18; AGL 14
Mental: INT 6; PER 11
Fighting: 3 Actions, Attack 10, Defense 9
Armor: Fur (DR -1, Pen 10)
Weapons: Claws (5d6-4 Tearing) Description: A large carnivore with shaggy, dark brown fur and a distinctive hump on the shoulders.

Bear, Polar

Habitat: Arctic ice packs
Society: Solitary
Diet/Food Strategy: Omnivore/Hunter
Lifespan: 30 years
Size: 20 (500 kg)
Move: 6
Morale: Aggressive
Physical: STR 25; END 19; AGL 14
Mental: INT 6; PER 11
Fighting: 3 Actions, Attack 10, Defense 9
Armor: Fur (DR -1, Pen 10)
Weapons: Claws (6d6-4 Tearing) Description: A large carnivore with shaggy white fur.

Boar

Habitat: Any land
Society: Sounders of up to 20 animals, or small groups of bachelors
Diet/Food Strategy: Herbivore/Browser
Lifespan: 8 years
Size: 14 (150 kg)
Move: 7
Morale: Aggressive
Physical: STR 14; END 14; AGL 14
Mental: INT 5; PER 10
Fighting: 3 Actions, Attack 7, Defense 7
Armor: Hide (DR 0, Pen 5)
Weapons: Tusks (3d6-2 Piercing) Description: A wild hog. The board has a bristly brown coat, a long snout, and upward-curving tusks. Though primarily vegetarian, boars may also eat meat.

Camel

Habitat: Any land
Society: Small herd with 1 male; Solitary males
Diet/Food Strategy: Diurnal Herbivore/Grazer
Lifespan: 50 years
Size: 21 (600 kg)
Move: 10
Morale: Normal
Physical: STR 21; END 18; AGL 12
Mental: INT 5; PER 14
Fighting: 3 Actions, Attack 6, Defense 5
Armor: Hair (DR -1, Pen 10)
Weapons: Hooves (5d6-4 Blunt), Blunt Teeth (5d6-4 Blunt) Description: A large ruminant with one or two humps. Its ability to store water makes it popular in desert regions.

Crocodile

Habitat: Subtropical and tropical swamps and rivers
Society: Solitary or small group
Diet/Food Strategy: Carnivore/Pouncer
Lifespan: 100 years
Size: 21 (600 kg)
Move: 3 (land), 6 (water)
Morale: Aggressive
Physical: STR 24; END 18; AGL 14
Mental: INT 2; PER 11
Fighting: 3 Actions, Attack 12, Defense 11
Armor: Scaly Hide (DR -3, Pen 15)
Weapons: Sharp Teeth (7d6-6 Tearing)

Dog, Medium

Habitat: Any land
Society: Pack
Diet/Food Strategy: Carnivore/Herder
Lifespan: 15 years
Size: 9 (50 kg)
Move: 8
Morale: Normal
Physical: STR 9; END 8; AGL 12
Mental: INT 6; PER 9
Fighting: 4 Actions, Attack 11, Defense 11
Armor: Hair (DR 0, Pen 5)
Weapons: Sharp Teeth (3d6-2 Tearing)

Eagle

Habitat: Subarctic to subtropical mountains and hills
Society: Solitary or pair
Diet/Food Strategy: Carnivore/Pouncer
Lifespan: 20 years
Size: -3 (5 kg)
Move: 1 (land), 15 (air)
Morale: Aggressive
Physical: STR -5; END 10; AGL 14
Mental: INT 3; PER 18
Fighting: 4 Actions, Attack 12, Defense 13
Armor: Feathers (DR 0, Pen 0)
Weapons: Claws (1d6 Tearing)

Elephant

Habitat: Subtropical to Tropical forest and plains
Society: Family; Solitary males
Diet/Food Strategy: Herbivore/Browser
Lifespan: 70 years
Size: 32 (6000 kg)
Move: 7
Morale: Normal
Physical: STR 32; END 24; AGL 12
Mental: INT 5; PER 13
Fighting: 3 Actions, Attack 6, Defense 4
Armor: Skin (DR -2, Pen 15)
Weapons: Trunk (Type Grapple)

Falcon

Habitat: Any subarctic to tropical land
Society: Solitary
Diet/Food Strategy: Carnivore/Pouncer
Lifespan: 20 years
Size: -5 (3 kg)
Move: 1 (land), 17 (air)
Morale: Aggressive
Physical: STR 0; END 10; AGL 16
Mental: INT 3; PER 18
Fighting: 4 Actions, Attack 13, Defense 14
Armor: Feathers (DR 0, Pen 0)
Weapons: Claws (1d6 Tearing)

Goat

Habitat: Domesticated
Society: Herd
Diet/Food Strategy: Herbivore/Grazer
Lifespan: 10 years
Size: 10 (70 kg)
Move: 7
Morale: Normal
Physical: STR 10; END 12; AGL 14
Mental: INT 5; PER 10
Fighting: 3 Actions, Attack 7, Defense 7
Armor: Hair (DR 0, Pen 5)
Weapons: Butting Horns (2d6-1 Blunt)

Gorilla

Habitat: Tropical rainforest and mountains
Society: Community
Diet/Food Strategy: Herbivore/Browser
Lifespan: 30 years
Size: 15 (200 kg)
Move: 6
Morale: Normal
Physical: STR 20; END 18; AGL 14
Mental: INT 7; PER 11
Fighting: 3 Actions, Attack 7, Defense 7
Armor: Skin/Fur (DR 0, Pen 5)
Weapons: Fists (4d6-3 Blunt), Sharp Teeth (4d6-3 Tearing)

Hippopotamus

Habitat: Tropical rivers and plains
Society: Small herd
Diet/Food Strategy: Herbivore/Grazer
Lifespan: 35 years
Size: 30 (4000 kg)
Move: 4 (land), 6 (water)
Morale: Normal
Physical: STR 30; END 20; AGL 14
Mental: INT 5; PER 11
Fighting: 3 Actions, Attack 7, Defense 5
Armor: Thick Hide (DR -3, Pen 15)
Weapons: Tusks (7d6-6 Piercing)

Horse

Habitat: Domesticated
Society: Herd
Diet/Food Strategy: Herbivore/Grazer
Lifespan: 12 years
Size: 21 (600 kg)
Move: 12
Morale: Normal
Physical: STR 21; END 18; AGL 14
Mental: INT 5; PER 11
Fighting: 3 Actions, Attack 7, Defense 6
Armor: Hair (DR -1, Pen 10)
Weapons: Hooves (4d6-3 Blunt)

Hyena

Habitat: Warm plains
Society: Pack of 40+
Diet/Food Strategy: Omnivore/Hunter
Lifespan: 12 years
Size: 10 (70 kg)
Move: 6
Morale: Normal
Physical: STR 10; END 14; AGL 16
Mental: INT 6; PER 11
Fighting: 3 Actions, Attack 11, Defense 11
Armor: Hair (DR 0, Pen 5)
Weapons: Sharp Teeth (3d6-2 Blunt)

Jackal

Habitat: Warm plains and deserts
Society: Pack
Diet/Food Strategy: Carnivore/Scavenger
Lifespan: 12 years
Size: 1 (10 kg)
Move: 6
Morale: Normal
Physical: STR 6; END 14; AGL 15
Mental: INT 6; PER 10
Fighting: 3 Actions, Attack 12, Defense 13
Armor: Hair (DR 0, Pen 0)
Weapons: Sharp Teeth (1d6 Tearing)

Leopard

Habitat: Tropical rainforest
Society: Solitary
Diet/Food Strategy: Carnivore/Pouncer
Lifespan: 20 years
Size: 12 (100 kg)
Move: 8
Morale: Aggressive
Physical: STR 17; END 16; AGL 16
Mental: INT 6; PER 13
Fighting: 4 Actions, Attack 13, Defense 13
Armor: Fur (DR 0, Pen 5)
Weapons: Sharp Teeth (3d6-3 Tearing)

Lion

Habitat: Tropical plains
Society: Pride (Family Group)
Diet/Food Strategy: Diurnal Carnivore/Pouncer
Lifespan: 15 years
Size: 15 (200 kg)
Move: 6
Morale: Aggressive
Physical: STR 20; END 18; AGL 16
Mental: INT 6; PER 13
Fighting: 4 Actions, Attack 13, Defense 13
Armor: Fur (DR 0, Pen 5)
Weapons: Sharp Teeth (4d6-3 Tearing), Claws (3d6-2 Tearing)

Mule

Habitat: Domesticated
Society: Solitary
Diet/Food Strategy: Herbivore/Grazer
Lifespan: 10 years
Size: 20 (500 kg)
Move: 6
Morale: Normal
Physical: STR 20; END 16; AGL 14
Mental: INT 5; PER 11
Fighting: 3 Actions, Attack 7, Defense 6
Armor: Hair (DR -1, Pen 10)
Weapons: Hooves (4d6-3 Blunt)

Ram

Habitat: Any land
Society: Solitary
Diet/Food Strategy: Herbivore/Grazer
Lifespan: 8 years
Size: 10 (60 kg)
Move: 7
Morale: Normal
Physical: STR 20; END 12; AGL 14
Mental: INT 5; PER 7
Fighting: 3 Actions, Attack 7, Defense 7
Armor: Hair (DR 0, Pen 5)
Weapons: Butting Horns (2d6-1 Blunt)

Rhinoceros

Habitat: Tropical swamps
Society: Solitary
Diet/Food Strategy: Herbivore/Grazer
Lifespan: 50 years
Size: 24 (1200 kg)
Move: 6
Morale: Normal
Physical: STR 24; END 22; AGL 14
Mental: INT 5; PER 7
Fighting: 3 Actions, Attack 7, Defense 6
Armor: Thick Hide (DR -2, Pen 10)
Weapons: Goring Horn (7d6-6 Piercing)

Tiger

Habitat: Subarctic to tropical forest
Society: Solitary
Diet/Food Strategy: Nocturnal Carnivore/Pouncer
Lifespan: 25 years
Size: 17 (300 kg)
Move: 6
Morale: Aggressive
Physical: STR 22; END 18; AGL 18
Mental: INT 6; PER 11
Fighting: 4 Actions, Attack 14, Defense 13
Armor: Fur (DR -1, Pen 10)
Weapons: Sharp Teeth (5d6-4 Tearing)

Wolf

Habitat: Any forest
Society: Pack
Diet/Food Strategy: Carnivore/Herder
Lifespan: 12 years
Size: 9 (50 kg)
Move: 9
Morale: Normal
Physical: STR 10; END 14; AGL 16
Mental: INT 6; PER 11
Fighting: 4 Actions, Attack 13, Defense 13
Armor: Hair (DR 0, Pen 5)
Weapons: Sharp Teeth (3d6-2 Tearing)


Last modified Tue, Oct 12, 2004
Home | Environment